Apple II

Tile-map scrolling demo on Apple II double hires mode

GNUPart 2023. 8. 23. 15:54

* Requirements: 65C02 cpu, 128K ram

 

* Tile size: 7x8 pixels on 140x192 domain (28x8 pixels on 560x192 domain), 32bytes

* Map size: 94x63 tiles

* Tile count: total 133 tiles

(tile images are ripped from NES game, 'YS')

 

* Cursor keys to move

 

 

map image of YS (NES)

 

Disk image file:

TileMap.DSK
0.14MB